Investigating factors affecting conceptual learning progression when playing digital game-based inquiry learning for energy education

dc.contributor.authorPatcharin Panjabureeen_US
dc.contributor.authorพัชรินทร์ ปัญจบุรีen_US
dc.contributor.authorDorji, Ugyenen_US
dc.contributor.authorNiwat Srisawasdien_US
dc.contributor.otherMahidol University. Institute for Innovative Learningen_US
dc.contributor.otherGelephu Higher Secondary Schoolen_US
dc.contributor.otherKhon Kaen University. Faculty of Educationen_US
dc.date.accessioned2015-07-28T03:39:28Z
dc.date.accessioned2018-02-21T02:10:16Z
dc.date.available2015-07-28T03:39:28Z
dc.date.available2018-02-21T02:10:16Z
dc.date.issued2014
dc.descriptionProceedings of the 22nd International Conference on Computers in Education ICCE 2014. In Proceedings of the 22nd International Conference on Computers in Education 2014. Asia-Pacific Society for Computers in Education, Japan, page 588-597
dc.description.abstractOne of the challenges of promoting students constructing knowledge on abstract topic as energy is helping them make the relationship between the theoretical-world and their life outside the classroom, through inquiry of the elements of energy consumption by daily used household electrical appliances in the digital game. Factors that increase students’ conceptual learning progression in the digital game-based inquiry learning are challenged to be investigated. In this study, factors of Enjoyment, Inquiry, and Intention to Use were selected as important attitudes in learning game and promoting conceptual learning progression. To verify the effectiveness of the game, sixty-six secondary school students participated in the digital game-based inquiry learning for energy education. The results showed that the game impacted moderately on improving the students’ conceptual understanding progression on energy consumption topic, students ’ inquiry of the game has a significant relation with their learning progression, and students’ enjoyment and intention to use with the game do not significantly have a relation with their learning progression. Our results suggest that there are attitudinal factors affecting conceptual learning progression gained by the digital game-based inquiry learning.en_US
dc.description.sponsorshipThailand International Cooperation and Development Agency (TICA) scholarshipen_US
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/8758
dc.language.isoengen_US
dc.rightsMahidol Universityen_US
dc.subjectGame in educationen_US
dc.subjectLearning progressionen_US
dc.subjectEnergy educationen_US
dc.titleInvestigating factors affecting conceptual learning progression when playing digital game-based inquiry learning for energy educationen_US
dc.typeProceeding Articleen_US
mods.location.urlhttp://icce2014.jaist.ac.jp/icce2014/wp-content/uploads/2014/12/ICCE2014-Main-Proceedings-lite-2.pdf

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