Publication:
The effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museum

dc.contributor.authorNongluk Meekaewen_US
dc.contributor.authorWatcharee Ketpichainarongen_US
dc.contributor.otherMahidol Universityen_US
dc.date.accessioned2022-08-04T08:28:51Z
dc.date.available2022-08-04T08:28:51Z
dc.date.issued2021-01-01en_US
dc.description.abstractThe purpose of this study was to evaluate the effectiveness of Augmented Reality-facilitated Mobile Game-based learning (MGAR) approach by comparing the learning achievement, learning motivation and cognitive load of the students who learned with this approach with those learning with the conventional Mobile Game-based Learning (MGL), Augmented Reality-based Learning (ARL), and conventional Web-based Learning (WL). All units were consistently designed for the concept of the diversity of life. The participants were 192 grade 9 students who were randomly assigned into four groups: MGAR (N = 46), MGL (N = 50), ARL (N = 43), and WL (N = 53). The instruments were the pre-test and post-test for achievements, the learning motivation questionnaire, the cognitive load questionnaire, and a semistructured interview. The overall results show that MGAR was more effective in enhancing students' understanding of the diversity of life and significantly more motivational than the other groups. In addition, the MGAR decreased the cognitive load of the students when compared with the other groups.en_US
dc.identifier.citationInternational Journal of Mobile Learning and Organisation. Vol.15, No.3 (2021), 282-305en_US
dc.identifier.doi10.1504/IJMLO.2021.116509en_US
dc.identifier.issn17467268en_US
dc.identifier.issn1746725Xen_US
dc.identifier.other2-s2.0-85111727242en_US
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/76738
dc.rightsMahidol Universityen_US
dc.rights.holderSCOPUSen_US
dc.source.urihttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85111727242&origin=inwarden_US
dc.subjectComputer Scienceen_US
dc.subjectSocial Sciencesen_US
dc.titleThe effects of augmented reality-facilitated mobile game-based learning on the diversity of life for promoting learning at the natural history museumen_US
dc.typeArticleen_US
dspace.entity.typePublication
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85111727242&origin=inwarden_US

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