Publication:
The Direction of Promoting Esport Industry in Thailand

dc.contributor.authorWanchalee Noriyaen_US
dc.contributor.authorOam To-ajen_US
dc.contributor.authorSatjawat Jarueksilen_US
dc.contributor.authorSakkarin Muendechen_US
dc.contributor.authorPaiboon Srichaisawaten_US
dc.contributor.otherRajamangala University of Technology Tawan-oken_US
dc.contributor.otherMahidol Universityen_US
dc.contributor.otherIndependent Scholaren_US
dc.date.accessioned2022-08-04T08:16:30Z
dc.date.available2022-08-04T08:16:30Z
dc.date.issued2021-09-01en_US
dc.description.abstractBackground. Esport has become widely popular day by day, especially in Thailand. Promoting Esport by both government section and private section is the key success to drive forward the Esport in Thailand. Objectives. The purpose of this research was to study the expectation and the satisfaction of the stakeholders towards the promotion of the Esport industry and to study the trend and the direction of promoting the Esport industry in Thailand. Methods. This study utilized mixed-method research. The quantitative phase was characterized by an initial quantitative phase of data collection by the questionnaire with 1000 participants by selecting through probability sample by Multi-Stage sampling method and analyzed with the descriptive statistic. In the qualitative phase with the in-depth interview research method, 14 informant's participants who were working in the Esport industry were recruited using purposive sampling participated in semi-structured interviews. Results. The result of the quantitative phase showed that the expectation and the satisfaction were high correlation which can be described as the expectation (r = 0.755 - 0.852), and the satisfaction (r = 0.800 - 0.870). The result from the Paired Samples t-test found that there was a statistically significant difference at 0.05. Conclusion. The qualitative data shows the trend and the direction of promoting the Esport industry in Thailand which described supporting the Esport industry in Thailand by analyzing the 5M theory which is the successful management means making optimal and responsible use of man, money, material, marketing, and moral for the advancement of mankind as the base theory in this research, can be concluded that the effective promoting method would be concrete, and would be massively benefited for Esport industry in Thailand if both public and private section elaborate from the beginning process to the end process by considering of the benefit of the country industry come first.en_US
dc.identifier.citationAnnals of Applied Sport Science. Vol.9, No.3 (2021), 1-8en_US
dc.identifier.doi10.52547/aassjournal.1027en_US
dc.identifier.issn23224479en_US
dc.identifier.issn24764981en_US
dc.identifier.other2-s2.0-85120317662en_US
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/76440
dc.rightsMahidol Universityen_US
dc.rights.holderSCOPUSen_US
dc.source.urihttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85120317662&origin=inwarden_US
dc.subjectBusiness, Management and Accountingen_US
dc.subjectHealth Professionsen_US
dc.subjectMedicineen_US
dc.subjectPsychologyen_US
dc.subjectSocial Sciencesen_US
dc.titleThe Direction of Promoting Esport Industry in Thailanden_US
dc.typeArticleen_US
dspace.entity.typePublication
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85120317662&origin=inwarden_US

Files

Collections