Publication: I'm Road, Fury Traffic car running game application
dc.contributor.author | Phuriwat Worrawichaipat | en_US |
dc.contributor.author | Sirapat Bhakkalin | en_US |
dc.contributor.author | Thanapa Suthisa-Ngiam | en_US |
dc.contributor.author | Worapan Kusakunniran | en_US |
dc.contributor.other | Mahidol University | en_US |
dc.date.accessioned | 2018-12-11T02:38:36Z | |
dc.date.accessioned | 2019-03-14T08:04:33Z | |
dc.date.available | 2018-12-11T02:38:36Z | |
dc.date.available | 2019-03-14T08:04:33Z | |
dc.date.issued | 2016-07-22 | en_US |
dc.description.abstract | © 2016 IEEE. This paper describes the project, called I'm Road, Fury Traffic, that aims to develop the game application for entertainment which also evokes conscious mind of good practices in driving car. It is a casual game that the player will be present as a car driver who has to reach the destination in a specific time and also have to follow the driving rules. The game scenes have simulated the real situation from the road in Thailand. They also consist of some obstacles such as road constructions, road-side shops, and parking cars. In addition, the finite state machine is used to make different cars in game be able to think by themselves and to provide the different behaviors. Moreover, there is the mission system to set the aims for the player and the shop systems where the player can spend money in the game to upgrade the performance of the game play. The player will win when reaching the destination or the game will be terminated if the player hits other cars or obstacles for three times. At the end of the game, the player will get rewards (i.e. money in the game) for good behaviors of car driving during the game play. The proposed application has been evaluated mainly in three aspects including entertainment, awareness of good practices in driving car, and challenging missions. | en_US |
dc.identifier.citation | Proceedings of the 2016 5th ICT International Student Project Conference, ICT-ISPC 2016. (2016), 174-177 | en_US |
dc.identifier.doi | 10.1109/ICT-ISPC.2016.7519264 | en_US |
dc.identifier.other | 2-s2.0-84991795242 | en_US |
dc.identifier.uri | https://repository.li.mahidol.ac.th/handle/20.500.14594/43495 | |
dc.rights | Mahidol University | en_US |
dc.rights.holder | SCOPUS | en_US |
dc.source.uri | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=84991795242&origin=inward | en_US |
dc.subject | Computer Science | en_US |
dc.title | I'm Road, Fury Traffic car running game application | en_US |
dc.type | Conference Paper | en_US |
dspace.entity.type | Publication | |
mu.datasource.scopus | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=84991795242&origin=inward | en_US |