Publication:
Modeling realistic 3D trees using materials from field survey for terrain analysis of tactical training center

dc.contributor.authorOrnprapa P. Roberten_US
dc.contributor.authorChamnan Kumsapen_US
dc.contributor.authorSibsan Suksuchanoen_US
dc.contributor.otherSilpakorn Universityen_US
dc.contributor.otherMahidol Universityen_US
dc.contributor.otherDefence Technology Instituteen_US
dc.date.accessioned2020-01-27T09:15:46Z
dc.date.available2020-01-27T09:15:46Z
dc.date.issued2019-01-01en_US
dc.description.abstract© 9th International Defense and Homeland Security Simulation Workshop, DHSS 2019. All rights reserved. This paper elaborates processes of modeling 3D trees for the simulation of the Army's Tactical Training Center. The ultimate objective is to develop the 3D model database for inclusion to a game engine library. The adopted methodology includes collecting a forestry inventory for later 3D tree modeling in a Unity's 3D Tree Modeler. Leaves and trunks were closely modeled using the data collected from the real site in the package SpeedTree modeler. Three tree types were sampled to demonstrate how close and realistic the adopted processes were to produce result 3D models for inclusion to the simulation of the tactical center. Visual comparison was made to show the final models. 3D scenes generated from the inclusion of the models were illustrated in comparison to the photo taken from the site. Further studies to adopt surface modeling data from UAV terrain mapping for tree canopies were recommended to verify photorealism of the processed 3D models.en_US
dc.identifier.citation9th International Defense and Homeland Security Simulation Workshop, DHSS 2019. (2019), 33-38en_US
dc.identifier.other2-s2.0-85073805115en_US
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/51235
dc.rightsMahidol Universityen_US
dc.rights.holderSCOPUSen_US
dc.source.urihttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85073805115&origin=inwarden_US
dc.subjectMathematicsen_US
dc.titleModeling realistic 3D trees using materials from field survey for terrain analysis of tactical training centeren_US
dc.typeConference Paperen_US
dspace.entity.typePublication
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85073805115&origin=inwarden_US

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