Publication:
Serious game learning for novice practitioners in psychomotor domain

dc.contributor.authorNatsakon Bubphasuwanen_US
dc.contributor.authorNudsamon Rattanachotparnichen_US
dc.contributor.authorSaralak Kaewkumen_US
dc.contributor.authorPreecha Tangworakitthawornen_US
dc.contributor.otherMahidol Universityen_US
dc.date.accessioned2018-12-11T02:38:24Z
dc.date.accessioned2019-03-14T08:04:31Z
dc.date.available2018-12-11T02:38:24Z
dc.date.available2019-03-14T08:04:31Z
dc.date.issued2016-07-22en_US
dc.description.abstract© 2016 IEEE. In the current technological era, the number of children who spend time in playing games on mobile media device is dramatically increasing. In addition, most of the game does not focus on learning encouragement or educational purposes. This project proposes a serious game for improving English and mathematical skills for novice practitioners who are defined as non-professional learners or primary school students, to emphasize the skill and knowledge acquisition. The ultimate goal for the novice is to gain knowledge, skills, and experiences throughout their practicing and learning from the game. This paper aims to introduce a serious game on the android platform that allows the novice to practice their problem solving skills by simulating the scene of a grocery shop. The novice will act as a shop's cashier, who has to take care of customer's order and transactions in the shop. The novice has to operate all of the activity in limited time in order to get the highest score. The novice can race against themselves to get higher and higher score so that their skills can be improved.en_US
dc.identifier.citationProceedings of the 2016 5th ICT International Student Project Conference, ICT-ISPC 2016. (2016), 150-153en_US
dc.identifier.doi10.1109/ICT-ISPC.2016.7519258en_US
dc.identifier.other2-s2.0-84991745757en_US
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/43461
dc.rightsMahidol Universityen_US
dc.rights.holderSCOPUSen_US
dc.source.urihttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=84991745757&origin=inwarden_US
dc.subjectComputer Scienceen_US
dc.titleSerious game learning for novice practitioners in psychomotor domainen_US
dc.typeConference Paperen_US
dspace.entity.typePublication
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=84991745757&origin=inwarden_US

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