The Slowest Coupon Collector’s Problem

dc.contributor.authorKrityakierne T.
dc.contributor.authorThanatipanonda T.A.
dc.contributor.correspondenceKrityakierne T.
dc.contributor.otherMahidol University
dc.date.accessioned2025-02-15T18:23:46Z
dc.date.available2025-02-15T18:23:46Z
dc.date.issued2025-01-01
dc.description.abstractIn the classical coupon collector’s problem, every box of breakfast cereal contains one coupon from a collection of n distinct coupons, each equally likely to appear. The goal is to find the expected number of boxes a player needs to purchase to complete the whole collection. In this work, the authors extend the classical problem to k players who compete with one another to be the first to collect the whole collection. The authors find the expected numbers of boxes required for the slowest and fastest players to finish the game. The odds of a particular player being the slowest or fastest player will also be touched upon. Using the law of total expectation, the solutions will be discussed from both the tractable recurrence relation as well as the probability point of views.
dc.identifier.citationJournal of Systems Science and Complexity (2025)
dc.identifier.doi10.1007/s11424-025-4223-3
dc.identifier.eissn15597067
dc.identifier.issn10096124
dc.identifier.scopus2-s2.0-85217236537
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/20.500.14594/105308
dc.rights.holderSCOPUS
dc.subjectComputer Science
dc.titleThe Slowest Coupon Collector’s Problem
dc.typeArticle
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85217236537&origin=inward
oaire.citation.titleJournal of Systems Science and Complexity
oairecerif.author.affiliationFaculty of Science, Mahidol University
oairecerif.author.affiliationMahidol University
oairecerif.author.affiliationMHESI

Files

Collections