A Prototype of a card game for recognizing orchestral musical instruments : A Creative work project/A production of teaching tool
Issued Date
2017
Resource Type
Language
eng
Rights
Mahidol University
Rights Holder(s)
College of Music Mahidol Univesity
Suggested Citation
Juckrit Charoensook (2017). A Prototype of a card game for recognizing orchestral musical instruments : A Creative work project/A production of teaching tool. Retrieved from: https://repository.li.mahidol.ac.th/handle/20.500.14594/25254
Title
A Prototype of a card game for recognizing orchestral musical instruments : A Creative work project/A production of teaching tool
Author(s)
Other Contributor(s)
Abstract
The creative work project “A Prototype of a Card Game for Recognizing
Orchestral Musical Instruments” aims to create an educational card game with the
intention of helping people who has no music background recognize musical
instruments in an orchestra, and also provides an educational tool for teachers to teach
when instructing about instruments in an orchestra. By reviewing the information and
analyzing many games for educational purposes and entertainment purposes, the
project developed the first draft design. After that, the playtest sessions took place,
and the final prototype of the game was developed. The final prototype of the game
consists of a game rule sheet and card deck with 69 cards total: 4 Conductor Cards, 30
Instrument Cards, 14 Musician Cards, 10 Audience Cards, 10 Reference Cards, and 1
Turn Tracking Card. The product prototype has been submitted to be patented and
trademarked. This project hoped to obtain the following benefits: 1) Players who are
non-musicians and can only recognize a handful of the instruments in the orchestra,
could recognize the instruments and understand their roles easily after playing the
game; 2) The scope of music education as a whole can be broadened; 3) To create the
opportunity to attract more people to engage in activities of classical music.