Evaluating a Dental Public-Health Game across Two Learning Contexts

dc.contributor.authorSipiyaruk K.
dc.contributor.authorHatzipanagos S.
dc.contributor.authorVichayanrat T.
dc.contributor.authorReynolds P.A.
dc.contributor.authorGallagher J.E.
dc.contributor.otherMahidol University
dc.date.accessioned2023-06-18T18:17:49Z
dc.date.available2023-06-18T18:17:49Z
dc.date.issued2022-08-01
dc.description.abstractSerious games have been shown to be effective learning tools in various disciplines, including dental education. Serious-game learning environments allow learners to improve knowledge and skills. GRAPHIC (Games Research Applied to Public Health with Innovative Collaboration), a serious game for dental public health, was designed to simulate a town, enabling students to apply theoretical knowledge to a specific population by selecting health promotion initiatives to improve the oral health of the town population. This study employed a literature-based evaluation framework and a sequential explanatory mixed-methods research design to evaluate the use of GRAPHIC among final-year dental undergraduates across two learning contexts: King’s College London in the United Kingdom and Mahidol University in Thailand. Two hundred and sixty-one students completed all designated tasks, and twelve participated in semi-structured interviews. The findings demonstrated knowledge improvement after game completion based on pre- and post-knowledge assessments, and the students’ perceptions of the game as an interactive and motivational learning experience. The evaluation identified five serious-game dimensions and clear alignment between these dimensions, demonstrating the impact of serious games in dental public health and, more widely, in healthcare education.
dc.identifier.citationEducation Sciences Vol.12 No.8 (2022)
dc.identifier.doi10.3390/educsci12080517
dc.identifier.eissn22277102
dc.identifier.scopus2-s2.0-85136799485
dc.identifier.urihttps://repository.li.mahidol.ac.th/handle/123456789/86943
dc.rights.holderSCOPUS
dc.subjectPsychology
dc.titleEvaluating a Dental Public-Health Game across Two Learning Contexts
dc.typeArticle
mu.datasource.scopushttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85136799485&origin=inward
oaire.citation.issue8
oaire.citation.titleEducation Sciences
oaire.citation.volume12
oairecerif.author.affiliationMahidol University, Faculty of Dentistry
oairecerif.author.affiliationUniversity of London
oairecerif.author.affiliationKing's College London

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