Evaluating a Dental Public-Health Game across Two Learning Contexts
| dc.contributor.author | Sipiyaruk K. | |
| dc.contributor.author | Hatzipanagos S. | |
| dc.contributor.author | Vichayanrat T. | |
| dc.contributor.author | Reynolds P.A. | |
| dc.contributor.author | Gallagher J.E. | |
| dc.contributor.other | Mahidol University | |
| dc.date.accessioned | 2023-06-18T18:17:49Z | |
| dc.date.available | 2023-06-18T18:17:49Z | |
| dc.date.issued | 2022-08-01 | |
| dc.description.abstract | Serious games have been shown to be effective learning tools in various disciplines, including dental education. Serious-game learning environments allow learners to improve knowledge and skills. GRAPHIC (Games Research Applied to Public Health with Innovative Collaboration), a serious game for dental public health, was designed to simulate a town, enabling students to apply theoretical knowledge to a specific population by selecting health promotion initiatives to improve the oral health of the town population. This study employed a literature-based evaluation framework and a sequential explanatory mixed-methods research design to evaluate the use of GRAPHIC among final-year dental undergraduates across two learning contexts: King’s College London in the United Kingdom and Mahidol University in Thailand. Two hundred and sixty-one students completed all designated tasks, and twelve participated in semi-structured interviews. The findings demonstrated knowledge improvement after game completion based on pre- and post-knowledge assessments, and the students’ perceptions of the game as an interactive and motivational learning experience. The evaluation identified five serious-game dimensions and clear alignment between these dimensions, demonstrating the impact of serious games in dental public health and, more widely, in healthcare education. | |
| dc.identifier.citation | Education Sciences Vol.12 No.8 (2022) | |
| dc.identifier.doi | 10.3390/educsci12080517 | |
| dc.identifier.eissn | 22277102 | |
| dc.identifier.scopus | 2-s2.0-85136799485 | |
| dc.identifier.uri | https://repository.li.mahidol.ac.th/handle/123456789/86943 | |
| dc.rights.holder | SCOPUS | |
| dc.subject | Psychology | |
| dc.title | Evaluating a Dental Public-Health Game across Two Learning Contexts | |
| dc.type | Article | |
| mu.datasource.scopus | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85136799485&origin=inward | |
| oaire.citation.issue | 8 | |
| oaire.citation.title | Education Sciences | |
| oaire.citation.volume | 12 | |
| oairecerif.author.affiliation | Mahidol University, Faculty of Dentistry | |
| oairecerif.author.affiliation | University of London | |
| oairecerif.author.affiliation | King's College London |
